In Deepa’s talk @ 360 in Atlanta she also goes over MXML-G… which is really just a beautiful abstraction of Flash’s drawing API using XML.
It’s very cool. Very handy for rapid prototyping and skinning.
Thermo is essentially an eclipse plugin that heavily leverages MXML - G.
Update: I talked to Deepa… she mentioned that it actually includes “more” than the drawing API currently offers…
March 16, 2008 at 8:13 pm
[...] be a full merger of Adobe and Macromedia formats. With projects like Mars being developed for PDF, MXML-G being used for Flex, MotionXML in Flash, etc. it’s not hard to imagine. This would mean [...]
April 11, 2008 at 4:36 pm
[...] course, this is all fairly in line with what’s been talked about previously, such as Thermo, MXML-G, Ely’s presentation about a new component structure with separation of model and view, etc. [...]
May 6, 2008 at 7:26 am
[...] examples of how the code would differ from using states in Flex 2/3 and in Flex 4. Some of the new MXML-G tags can be seen in the [...]
June 24, 2008 at 1:03 am
huyak
July 20, 2008 at 10:25 pm
Can’t seem to find MXML-G anywhere. Where can I get a copy?
July 20, 2008 at 10:44 pm
Sorry dumb question, wrong place. I was just looking for a api to convert runtime movieclip assets and graphics to xml.